Although a vote has already occurred, I think there might still be more we can discuss on the topic of the economy, I think we might have missed a few options and they might be worth exploring. A lot of people seem fixed on the idea that we need to tie the in game money to a specific item officially, I personally don't think that is necessary. When the economy rises or falls, the prices of items, such as lapis, will rise and fall as well. With that in mind, fixing the price officially doesn't allow those rises and falls to properly resolve themselves. I think we don't need an item to be the official currency. I feel that there needs to be money that is seeped into the economy by the server (vote crates, jobs, awards from contests, etc) and also at the same time taken out by the server (selling of op items, resorces sold at spawn by server, server gamgling, etc). And with those mechanics in place, the rest will sort itself out. If anyone has any opinions of another way to run our economy, post here. If you want, you can still discuss why lapis is a good idea and convince me other wise. This is open for discussion for all to participate. I will be sure to try to let as many people know as possible. Let's see what ideas are out there!